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IKLECTIK: https://youtu.be/foCOsHJ7fzE
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Donations: https://buytickets.at/iklectik/499822
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iklectikoffsite.org/artfutur...
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IKLECTIK

ArtFutura Festival online

IKLECTIK [off-site] presents,

ArtFutura Festival online

Thursday 15 April 2021 | 8pm (UTC+01)
Livestream from IKLECTIK

IKLECTIK YT channel: https://youtu.be/foCOsHJ7fzE
IKLECTIK FB PAGE: https://www.facebook.com/IKLECTIK
IKLECTIK TWITCH channel: https://www.twitch.tv/iklectik

Please support the artists! If you can donate, please do it at the following link: https://buytickets.at/iklectik/499822*

ArtFutura presents a night about VR with a panel discussion and a Live AV performance.

PANEL DISCUSSION

Computer Graphics and Visual Content in VR with the artists:

Nicola Plant is a movement artist, coder and researcher with a PhD in Media Art and Technology at the School of Electronic Engineering and Computer Science, Queen Mary University of London. Link http://nicolaplant.co.uk/
James Edward Marks, experimental mixed media tinkerer, award winning social-video for good pioneer, multi-dimensional electronic artainment chatter, curator, creator & provocateur. Link https://www.psychfi.com/
Allegra Shorto, who has a background in contemporary art curation and works at KhoraContemporary to establish Virtual Reality as a widely applied medium within the arts.
Link https://khoracontemporary.com/

CHRIS SPEED/ LIVE AV
MUTABLE VR performance

Mutable VR is an immersive installation and live audiovisual performance in which 360 spatial sound is controlled within virtual reality. Conceptually inspired by wave–particle duality in quantum mechanics and posthuman phenomenology, this project explores an embodied experience of microsound.

This piece is a culmination of Chris Speed’s work exploring themes of duality, embodiment and abstraction, the title itself is taken from the programming term “Mutable” (a changeable object). The artwork combines the latest VR technology with custom software to connect real time particle simulations to music and redefine how we perceive our bodies within virtual worlds.

Developed with Unity/VFX Graph and Max MSP. Artists Link

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